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Reverse Engineering AmigaOS Binaries
Overview
This section provides a systematic methodology for reverse engineering AmigaOS executables and shared libraries using IDA Pro (or Ghidra with the Amiga plugin), with focus on:
- Reconstructing the library JMP table
- Identifying compiler-specific code patterns
- Understanding the exec/dos calling convention at the assembly level
- Tracing library patches (SetFunction)
- Case studies from real Amiga software
Contents
| File |
Topic |
| methodology.md |
Step-by-step RE workflow for Amiga HUNK binaries |
| ida_setup.md |
IDA Pro configuration for 68k/Amiga analysis |
| ghidra_setup.md |
Ghidra configuration for 68k/Amiga analysis & decompilation |
| compiler_fingerprints.md |
Compiler identification by code patterns |
| static/library_jmp_table.md |
Reconstructing unknown library JMP tables and LVOs |
| static/code_vs_data_disambiguation.md |
Distinguishing code bytes from data — IDA/Ghidra workflows |
| patching_techniques.md |
Surgical binary patching methods |
| unpacking_and_decrunching.md |
Executable unpacking, decruncher architecture, and manual extraction |
| custom_loaders_and_drm.md |
Custom bootblocks, trackloader architecture (raw MFM/Paula DMA), 6 DRM systems (Copylock, Psygnosis, EA, Gremlin), bootblock checksum, 5 antipatterns, trackloader identification cookbook, cracking scene history, modern analogies, 7 FAQ |
| anti_debugging.md |
The Cracker vs. Developer arms race: Trace vector abuse, NMI defeat, CIA timers |
| games/whdload_architecture.md |
WHDLoad internals, slaves, resload_DiskLoad, and runtime memory patching |
| case_studies/ |
Real-world RE walkthroughs |
| case_studies/ramdrive_device.md |
ramdrive.device RE walkthrough |
Game Reverse Engineering
Per-Compiler Reverse Engineering — Binary Field Manuals
| File |
Topic |
| static/compilers/README.md |
Compiler identification flowchart and comparison matrix |
| static/compilers/sasc.md |
SAS/C 5.x/6.x — LINK A5 + 9-reg save, absolute strings, _LibBase globals |
| static/compilers/gcc.md |
GCC 2.95.x — .text hunk, A6 frame pointer, PC-relative strings, __CTOR_LIST__ |
| static/compilers/vbcc.md |
VBCC — No frame pointer, per-function saves, __reg(), __MERGED hunks |
| static/compilers/stormc.md |
StormC / StormC++ — SAS/C-compatible C, unique C++ ABI, PPC support |
| static/compilers/aztec_c.md |
Manx Aztec C — D3-D7 save only (5 regs), D2 scratch, pre-1990 era |
| static/compilers/lattice_c.md |
Lattice C 3.x/4.x — SAS/C predecessor, simpler optimizer, 6-reg save |
| static/compilers/dice_c.md |
DICE C — No frame pointer, _mainCRTStartup, fast compile speed |
Language-Specific Reverse Engineering
| File |
Topic |
| static/asm68k_binaries.md |
Hand-written assembly reverse engineering — demos, games, bootblocks |
| static/ansi_c_reversing.md |
ANSI C reverse engineering — struct recovery, control flow, library anchoring |
| static/cpp_vtables_reversing.md |
C++ OOP reverse engineering — vtables, inheritance, RTTI, name mangling |
| static/other_languages.md |
Non-C languages — AMOS, Blitz Basic, Amiga E, Modula-2, FORTH, ARexx |
Core Principles
- Know the ABI first — All library calls are
JSR LVO(A6). Before reversing any function, identify which library A6 holds using the lib_Node.ln_Name string at base+$00.
- Use .fd files — The NDK39
.fd files give you every function name and parameter mapping for free.
- Relocations are your friend — HUNK_RELOC32 entries tell you exactly which longwords are inter-hunk references, making it easy to distinguish code from data.
- Compiler signatures reduce work — SAS/C vs GCC produces distinct prologues. Identifying the compiler narrows the pattern space dramatically.
| Tool |
Purpose |
| IDA Pro 7.x |
Primary static disassembler (no native M68k decompilation) |
| IDA Amiga plugin |
HUNK loader, HUNK_SYMBOL import |
| Ghidra + ghidra-amiga |
Powerful disassembler and C-pseudocode decompiler for M68k |
hunkinfo |
Quick hunk/symbol/reloc dump |
| wack / MonAm |
On-device debugger |
References
- NDK39:
fd/, include/
- ADCD 2.1: complete library autodocs
- Amiga ROM Kernel Reference Manual: Libraries and Devices